I honestly wasn't expecting much. I don't even know why I bought this game. Maybe it was the seemingly cute graphics and the positive reviews. It's in my Steam library for so long that I can't remember, but I finally decided to play it. After all, it's only 2 hours long. Right?
...
I...wasn't expecting how good that game was.
The delivery was great, the writing is funny and the DESIGN, oh my god the design choices they made. Outside of the amazing pixel art, I love how they chose to use all small letters or capitalized letters in a statement.
I love how it's the first visual novel game which actually allowed me to visualize all possible routes in the game.
I love the setting, how it's all theater like. I love how they manage the fourth wall, teasing me at the right timing with "surely there is a good ending, right?" right when I was thinking about it.
And I love how the personalities of each characters are simple and seemingly one-dimensional, and how the writer kept teasing through the storytelling that there is another dimension to that character, which may be more fleshed out in another route.
Or maybe I just love the idea of "what ifs".
What really got me was...that if I were to make my games going forward, their graphical style is the closest I want to mimic. Before this it was Undertale, though that one felt a bit off for me. This one fits me more like a glove and I'm excited to borrow some references from this game to base my designs on.
And my god, it's only 2 hours long, and not a single microsecond wasted.
10/10 game. Would definitely recommend.